Saturday 23 November 2013

Full Details of Mini RoboWar Competitions


Full Details of Mini RoboWar Competitions
What is Mini Robowar Competition?
Expect intense competition as teams fight it out in the hell-cell and unleash their fury. Definitely not for the weak hearted!! Intense Matches, Fierce competition, Destruction and Glory! A gladiator game, where a battle will decide your fate. They will spread mayhem and destruction and all hell will be let loose. A wide range of Weapons will flood the arena which the teams can use to annihilate their opponent. Watch out this Gravitas as the war begins and all hell is let loose. Come, be a part of the extravaganza and have a blast.
What you have to do for Mini Robowar Competition?
Design and construct a wired/wireless manually controlled robot that is capable of fighting a one on one tournament. Show your mechanical skills to destroy your opponent.

Specification For Mini RobowarJ
1.                The machine should fit in a box of dimension 450mm x 450mm x 500mm (lxbxh) at every given point of the race. The external device used to control the machine or any external tank is not included in the size constraint.
2.                2.  Any machine component should not be detached (intentionally) during any point of the war.
3.                3.  The machine should not exceed 15 kg of weight including the source of energy/weaponry. If an external element (such as a tank) is used, its weight would be considered 1.5 times its actual weight. Weight of external power source (batteries and adaptors) will not be counted. Weight of wireless wheeled robots will be counted as 0.7 x the actual weight.
4.                4.  Readymade gear boxes, parts, chassis, control circuits and remote control can be used.
Mobility
All robots must have easily visible and controlled mobility in order to compete. Methods of mobility include:
1       Rolling (wheels, tracks or the whole robot).
2.  Non-wheeled robots having no rolling elements in contact with the floor and no continuous rolling or cam operated motion in contact with the floor, either directly or via a linkage. Motion is “continuous” if continuous operation of the drive motor(s) produces continuous motion of the robot. Linear-actuated legs and novel non-wheeled drive systems come under this category.
3.  Jumping and hopping is not allowed.
4.  Flying (air foil using, helium balloons, ornithopters, etc.) is not allowed.
Robot Control Requirements
1.  The machine can be controlled wirelessly or with wires. Off board power supplies are allowed.
2.  If the machine is wired then the wire should remain slack under all circumstances during the competition. All the wires coming out of the machine should be stacked as a single unit. The wires should be properly insulated.
suggested to use only rated wires. Loose connections or improper wiring should be avoided.
3.  If the machine is controlled wirelessly, the machine must at least have a four frequency remote control circuit or two dual control circuits which may be interchanged before the start of the race to avoid frequency interference with other teams. The case of any interference in the wireless systems will not be considered for rematch or results.
4.  Remote control systems from toys might be used. Remote control systems available in the market may also be used.
Battery and PowerJ
1.    The machine can be powered electrically only. Use of an IC engine in any form is not allowed. On board Batteries must be sealed, immobilized-electrolyte types (such as gel cells, lithium, NiCad, NiMH, or dry cells).
Battery and Power
1.    The machine can be powered electrically only. Use of an IC engine in any form is not allowed. On board Batteries must be sealed, immobilized-electrolyte types (such as gel cells, lithium, NiCad, NiMH, or dry cells).
2.  The electric voltage between 2 points anywhere in the machine should not be more than 30 V DC at any point of time. Only DC voltage is allowed.
3.  All efforts must be made to protect battery terminals from a direct short and causing a battery fire or other mishaps.
4.  Battery Eliminators are allowed and power source would be available at the venue for the eliminators.
Weaponry
Robots can have any kind of magnetic weapons, cutters, flippers, saws, lifting devices, spinning hammers etc. The following methods of attack or defence however is not allowed:
1.  Pneumatic controlled weaponry.
2.  Hydraulic Based weaponry.
3.  Liquid projectiles.
4.  Any kind of inflammable liquid.
5.  Flame-based weapons.
6.  Any kind of explosive or intentionally ignited solid or potentially ignitable solid.
7.  Nets, tape, glue, or any other entanglement device.
8.  High power magnets or electromagnets.
9.  Radio jamming, tazers, tesla coils, or any other high-voltage device.
10.         Un-tethered projectiles.
11.         Tethered projectiles in any direction with each having a maximum tether length of 4 feet are allowed.
12.         Spinning weapons which do not come in contact with the arena at no point of time are allowed.
ARENA OR Battle FieldJ L
Note:- here a general Arena is Shown, it may be differ.
Arena will be a hexagonal wooden plane measuring 26ft x 26ft. There will be fencing all around the arena of height 3ft. The arena might be on hard and wooden ground. There will be two openings of 8ft wide in the fencing on opposite sides of the arena for subsequent rounds. There will be two wedges in the arena. Teams can use wedge to push the opponent bot from a higher ground. For more information check the figure. 5% error could be present in actual track.
Safety Rules at mini Robowar CompetitionJ
Compliance with all event rules is mandatory. It is expected that competitors stay within the rules and procedures of their own accord and do not require constant policing.
1.  Special care should be taken to protect the on-board batteries and pneumatics, robot without proper protection will not be allowed to compete.
2.  If you have a robot or weapon design that does not fit within the categories set forth in these rules or is in some way ambiguous or borderline, please contact the event organizers.
3.  Each event has safety inspections. It is at their sole discretion that your robot is allowed to compete. As a builder you are obligated to disclose all operating principles and potential dangers to the inspection staff.
4.  Proper activation and deactivation of robots is critical. Robots must only be activated in the arena, testing areas, or with expressed consent of the event coordinators.
Basic Rounds in Robowar CompetitionJ
Round 1:
This is a qualifying round. It is a one on one round and to qualify for the second round you have to either immobilize the opponent bot for at least 40 seconds or make opponent bot to remain on the wedge for at least 40 seconds (at least 2 tyres of the opponent bot should be on the wedge) or push out from the arena.
Round 2:
This is an eliminator round. This is also a one on one round. In this there will be a time limit of 10 minutes, in this 10 minutes you have to either immobilize opponent bot for 60 seconds or push out from the arena for 2 times. Top four teams will qualify for the final round.
Round 3:
It’s a Royal Rumble round and there’s no time limit. Top 4 qualified teams will have to fight against each other for victory. The last bot which survived the battle will be declared as winner.
General Judgment Criteria in Robowar CompetitionJ
1.    A robot is declared victorious if its opponent is immobilized.
2.  A robot will be declared immobile if it cannot display linear motion of at least one inch in a timed period of 40 seconds. A bot with one side of its drive train disabled will not be counted out if it can demonstrate some degree of controlled movement.
3.  In case both the robots remain mobile after the end of the round then the winner will be decided subjectively.
4.  A robot that is deemed unsafe by the judges after the match has begun will be disqualified and therefore declared the loser. The match will be immediately halted and the opponent will be awarded a win.
5.  Points will be given on the basis of aggression, damage, control and strategy
Aggression – Aggression is judged by the frequency, severity, boldness and effectiveness of attacks deliberately initiated by the robot against its opponent. If a robot appears to have accidentally attacked an opponent, that act will not be considered Aggression.
Control – Control means a robot is able to attack an opponent at its weakest point, use its weapons in the most effective way, avoid Arena Hazards, and minimize the damage caused by the opponent or its weapons.
Damage – Through deliberate action, a robot either directly, or indirectly using the Arena Hazards, reduces the functionality, effectiveness or defensibility of an opponent. Damage is not considered relevant if a robot inadvertently harms itself. Also, if a pressure vessel or a rapidly spinning device on a robot fragments, any damage to the opponent will not be considered “deliberate”.
help :-http://robovitics.wordpress.com/ 

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